


Though, I have to admit, it’s pretty rare that I program something other than Pitch on the Pitch Wheel. Another example might be if you have a drum sound that doesn’t require pitching. If that’s the case, you set up the sequence using the Note value in the step sequencer.
#BEND NOTE DOWN TO ANOTHER NOTE STUDIO ONE PATCH#
You can easily do this in Thor.Ī good example where Pitch may not be necessary is if you are using the Step Sequencer to set up a specific sequence to play the Thor patch with specific note values in mind, or if you are restricting your patch to play at specific pitches, and don’t want the user changing the pitch on you. However, there are cases where pitch is either not necessary to the sound you are developing, or you may simply wish to modulate something other than pitch. In the majority of circumstances, you’ll want the Pitch Wheel to modulate the note value (pitch) of the sound, and this is the default behavior (meaning, you don’t need to set anything up in the MBRS to use it to control the Pitch of your patch – however, you DO need to have the KBD knob in the Oscillators tracking the keyboard for the Pitch Wheel to have an effect on pitch – the knob should be set at a position other than zero, and usually set fully right). In terms of MIDI data, the Pitch Wheel goes from a value of -8,192 to 8,191. The bend modulates the pitch smoothly upward or downward by a specific set of semitones (as outlined in the “Range” field - Thor can go from 0-24 semitones for a maximum two octave range).

The Pitch Bend Wheel is a bipolar (it goes both positive and negative) bend wheel that is normally used to apply pitch modulation to the sound.
#BEND NOTE DOWN TO ANOTHER NOTE STUDIO ONE MOD#
The Pitch Bend & Mod Wheels, and four assignable controls (two Rotaries & two Buttons) in Thor's Controller Panel The Pitch Bend Wheel Hopefully this will provide you with some further inspiration when you’re building your sounds. In this next installment of the Reason 101 guide to creating better patches, I’m going to focus on setting up the Wheels, Rotaries, and Buttons in Thor, and discuss some creative ways you can implement your modulations.
